mScratch 2013

The Faculty of Education at the University of Malta, MITA and the Department of eLearning within the Directorate for Quality and Standards in Education (DQSE) once again launched this design and programming competition.

The competition was open to any interested teachers and students who wish to exhibit their flair for creative design and basic programming skills. The competition required students to use the Scratch programming environment. Scratch is a freely downloadable graphical environment designed at MIT specifically for introducing children to problem solving and programming in a fun and easy way.

Category Students Prize
 Primary (Year 5 and Year 6)
 Stella Maris Junior School Gzira Max Camilleri James Cachia Zachary Odom  MITA
 Juniors (Form 1 and Form 2)
 St Patrick’s Salesian School Sliema Darren Caruana Ayrton Cassar Samuel Cutajar  MITA
 Seniors (Form 3, Form 4 and Form 5)
 San Ġorġ Preca College Blata l-Bajda Girls’ Secondary Erika Briffa Naomi Cutajar Anthea Maria Vella  MITA
 Special Prize: Originality
Stella Maris College, Gzira Jack Vella Kevin Tonna Sam Holies  AVC
 Special Prize: Use of Robotic kit
 San Ġorġ Preca College Blata l-Bajda Girls’ Secondary Erika Briffa  Naomi Cutajar Anthea Maria Vella  IMS

Students in teams of 3 under the leadership of a teacher designed and created a game, interactive story or similar production loosely related to this year’s EMBED theme – Ecology. The following are the winning teams in each respective category;

All submissions were eligible for a special prize for groups who use Scratch in connection with the LEGO Education WeDO! Robotics set. This prize will be a LEGO Education Simple Machines & Mechanisms Setkindly sponsored by IMS Ltd.


For any queries, questions or for further information kindly contact Mr Keith Aquilina, or 25982142.


Software and Ideas

The Scratch web site – – has thousands of examples which may serve to motivate and inspire students, as well as extensive tutorial and learning materials.

Suitable ideas for this themed competition include interactive/animated presentations, games, simulations and stories.

A quick browse of the Scratch gallery of examples will no doubt produce many more possibilities.

You can download versions of Scratch for Mac and Windows. Scratch will even run off a pen drive, thus overcoming any security restrictions on school PCs or laptops (see for further details).


Judging Process & Criteria

Entries will be shortlisted by the eLearning Centre. Shortlisted entries will then be judged by a panel of independent judges. The panel of judges will be made up of representatives from MITA, the Faculty of Education, and the eLearning Centre.  It may be necessary for judges to contact participants or arrange a visit to get more information.

Entries will be judged according to the following criteria, all of equal weight:

Originality Is this just another shoot ‘em up, or has the team made a special effort to come up with something that little bit different? Did students draw their own graphics or did they use clipart? Did they record their own music/sound effects? Please note that any non-original elements used must be copyright-free.
Thematic interpretation How well did the team interpret the set theme – Ecology?
Technical quality How well did students use the technology – the Scratch programming language, graphics, sounds etc.?
Fun element Is the production fun?
Authenticity How much of the entry is the students’ own work? Team leaders are free to help their team, but the production must be the students’ own work. The onsite judge will award points for this criterion on the basis of a short interview.


Registration: Monday 18th March 2013 – Interested teachers are required to fill in the online form available at  in the competition section.

Workshop: Wednesday 20th March 2013 – A Scratch workshop will be held after school hours for any interested educators. Participation needs to be booked via the online form.

Project Submission: Friday 24th May 2013 – Participating schools need to create a gallery at  Students’ productions should be uploaded in this gallery including  student names and school. Each team should submit their project url on

Judging: End of May 2013 – Shortlisting of submissions will be done by eLearning centre staff. Judging panel will afterwards choose the winners for each category.

Awards Ceremony: Presentation of awards to winners will be held during the EMBED event which will take place in November 2013.



mScratch Project submission


Scratch IT to see IT

In EMBED 2012, the “Scratch IT to see IT!” competition was based on the freely downloadable graphical environment known as Scratch designed by MIT specifically for introducing children to programming in a fun and easy way.

Students in teams of 3 under the leadership of a teacher of ICT, Computing or any other subject were invited to design and create a game, interactive story or similar production loosely related to the EMBED theme – Maltese History. The teams were given the opportunity to showcase their skills and projects on a stand at EMBED.

Entries have been judged according to the following criteria, all of equal weight: originality, thematic interpretation, technical quality, fun element and authenticity.


17 teams from 9 different schools and colleges in Malta and Gozo participated in this SCRATCH


The majority of schools submitted 2 different projects presented by 2 separate teams.

In all there were about 50 students from Form 1 – Form 4, who took part in this competition; their ages ranged from 11 – 15 years.

It was a delight to see students mastering the SCRATCH tool and come up with such fascinating projects with the assistance of their ICT teachers. The students presented their project at EMBED 2012 with enthusiasm, motivation, commitment, and teamwork! We could see the hard work they put into it, including working on the project during lunch breaks and during their Easter holidays to make that extra effort – but the results speak for themselves.

Through interactive graphics, sound, recording of speech and even drawing of scenes, the students managed to submit a number of interesting games and stories depicting Maltese history and/or culture. Besides programming and the utilisation of ICT, the students demonstrated their creativity, and design – skills that are considered an asset for any career.

It was a difficult choice to award the prizes sponsored by Computer Solutions Ltd., Alert Communications, Crimsonwing and Mr. John Ambrogio – Chairman of the eSkills Alliance.


Results of the Competition are:

First prize:

School: De La Salle College

Project: Malta Journey through Generations

Teacher: Ms Dorianne Spiteri

Students: Edward Zammit, Axel Scicluna, Ryan J. Zammit

Prize: A Netbook sponsored by Computer Solutions Ltd

This game which consists of 3 mini-games on the history and culture of Malta – usable also for having fun while learning about the Maltese history.


Second Prize:

School: Archbishop’s Seminary Secondary School

Project: Blasting Malta

Teacher: Ms Maureen Cristina

Students: Ryan Borg, Jake Farrugia, Raoul Mifsud

Prize: Pen Tablet sponsored by Alert Communications

A game based on the World War II and the several bombardments and attacks on the Maltese Islands. The game provides an insight of to the attacks on Valletta, Grand Harbour, Senglea, Cospicua etc during World War II.


Third Prize:

School: St Patrick’s Salesian School

Project: L-Assedju l-Kbir 1565

Teacher: Ms Gianella Busuttil

Students: Daniel Borg, Dylan Sammut, Noel Spiteri

Prize: Job Exposure sponsored by Crimsonwing

An interactive story and game based on the Great Siege of Malta of 1565. The game gives users the opportunity to test their knowledge about this historical event.


Surprise prize:

School: St Ignatius College, Girls’ Secondary School

Project: Ikla Rizzi

Teacher: Mr Joseph Vella

Students: Eden Micallef, Roberta Camilleri, Deborah Azzopardi

Prize: Digital Camera sponsored by Mr John Ambrogio – eSkills Alliance

A game associated with the feast of St. Gregory marking Maltese folklore. 2 players compete in the quest to find 80 sea urchins for a plate of pasta – a Maltese delicacy. As a prize, the game provides the winner with the recipe for pasta with sea urchins sauce.

This Competition was a joint effort between MITA, the eSkills Alliance, and some ICT industry players, the Faculty of Education within the University of Malta and the e-Learning Centre within the Directorate for Educational Services (DES) and Directorate for Quality and Standards in Education (DQSE).